Learn how we make characters move in isometric games! We look at both the foundations and the code in Godot. Gumroad shop: https://gumroad.com/gdquest ---- In this gamedev tutorial, we look at the most common "isometric" projection in games. It's not exactly the same we use for isometric drawing, e.g. in industrial design. You'll see why we use a 2:1 ratio for the size of our base cells in the vid

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