Learn how we make characters move in isometric games! We look at both the foundations and the code in Godot. Gumroad shop: https://gumroad.com/gdquest ---- In this gamedev tutorial, we look at the most common "isometric" projection in games. It's not exactly the same we use for isometric drawing, e.g. in industrial design. You'll see why we use a 2:1 ratio for the size of our base cells in the vid
This post provides a brief introduction to Linux tunnel interfaces, focusing on the difference between frequently used tunnels and how to create them.
Often we concentrate on showing the negative effective of new technologies on the development of babies, but could tablets, smartphones and other touchscreen devices help improve their motor skills? Discover more about babies' minds in Babies: Their Wonderful World http://bit.ly/twwobyt Best of Earth Lab: http://bit.ly/EarthLabOriginals Best of BBC Earth: http://bit.ly/TheBestOfBBCEarthVideos Th
In under 10 minutes, we'll have a production and staging server running on AWS Lambda using Serverless. This AWS Lambda tutorial shows how powerful functions as a service are and how easy it is to get up and running with them. The Serverless framework helps you get up and running in production in 3 commands. (2 if you already have the AWS CLI installed!) -~-~~-~~~-~~-~- Also watch: "Responsive
<블로그 원문은 이곳 에서 확인하실 수 있으며 블로그 번역 리뷰는 김택민(MachineLearning GDE)님이 참여해 주셨습니다> 기업에서 송장 처리, 애플리케이션 검토, 계약 분석 등의 작업을 지원하기 위해서는 사진, 문서, 메모 ...

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